Consume this to get Over there NOW!
Pattern Description:
By integrating resource consumption to limit the use of teleportation, players are required to analyze the cost of using the ability and weigh it against other potential uses for those resources. Each teleportation consumes a finite resource, such as mana, currency, and cool-down. This constraint ensures that teleportation is used strategically, preserving the game’s challenge and balance.
Updated | 10 days ago |
Published | 11 days ago |
Status | Prototype |
Platforms | HTML5 |
Authors | kokoiskoko, BoringShark, YanyueS, SherryCh, EmzyShmemzy |
Genre | Platformer |
Made with | Unity |
Tags | 2D, Pixel Art, Short |